If this game, with is glorious graphics and brilliant detective toys, were to be beefed out with combat and more difficult puzzles, traditional gaming’s days would be numbered. I really hope Rocksteady have bigger plans here. One hell of a demo, but a demo none-the-less. These are so well rendered it makes me wonder if Rocksteady is building up assets for a bigger game.īut really it does feel like a Demo. Finding clues unlocks 3D character models and vehicles for you to ogle at in the Bat-arage or at the Bat-puter (totally sure I got those names right). At this point the game suggests going back through to find all the clues and doing so will probably provide another hour or two of play time. I tried to play through at a natural pace and was finished in just over an hour. Most of the puzzles are so simple they can barely be called puzzles but some will hold you up for a while until you get that “ah-ha” moment. It’s not designed to be played this way obviously, there are many hidden clues and Easter eggs to uncover. Game Durationīut, and it’s a big but, you could probably speed run the entire game in 10 minutes. It makes every little operation from pushing a button, to using the gesture controlled ‘Bat-tective-o-matic’ (the game calls it a crime scene analyser but screw that) really draw you into the world. Just the way Bruce Wayne spins a globe is so nice it made me giggle. The way your in-game hands react when grabbing or even getting close to objects can drastically improve immersion and this is what Batman Arkham VR does. There is a lot more than just 1:1 tracking to consider, because you aren’t actually touching things the visual feedback is very important. All motion control is not made equal, in some games it’s flat out glitchy in others it’s just ok. The motion control implementation is also great, like better than job simulator great. Even the way the leather of his gloves (full Oculus Touch finger movement supported BTW) stretch as you gesture and grab things is just right. The way Batsies grappling hook fires with the twisting cord trailing behind is perfect. Rocksteady’s version of Gotham City is perfectly realized in all its gritty neon glory. The lighting, textures, effects and animations are all absolutely stellar. First of all, it is hands down the best looking VR game I have played to date. If I was to rate Batman Arkham VR on its design and execution alone it would be a solid 10 out of 10. This can make rating VR games rather tricky at times, do we try to focus on innovation and build quality or do we slam every $20 experience that lasts less than an hour? Amazing Effects in Batman Arkham VR With the difficulties of working in a new medium combined with total customer base of less than a million users, 2 million if you count PSVR, all but the bestselling VR games would be lucky to break even after production costs. We are well aware of the problems regarding content length and pricing but we also understand what developers are up against. Here at VR Beginners Guide we are firm believers in the future of VR.
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